segrax
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Open Fodder: An open source port of Cannon Fodder

391
34

A Commodore 64 Cartridge Dumper

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Directory Opus VFS plugin for ADF, D64, FAT12/16/32

3
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Commented disassembly of game scripts, and spreadsheets which detail room objects, variables and their usage

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ScummVM main repository

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eXtended Keccak Code Package

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Events

Monolog 3 support Add remaining member/parameter/return types Bump to php 8.1 minimum

Created at 3 weeks ago
pull request opened
Monolog 3 Support

Hi,

  • Add support for monolog3
  • Add remaining member/parameter/return types
  • Set BaseType to abstract & implement JsonSerializable
  • Remove redundant type declarations in comments
  • Update to Composer 2.5
  • Set minimum php version to 8.1
Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 3 weeks ago

Monolog 3 support Add remaining member/parameter/return types

Created at 1 month ago
delete branch
segrax delete branch monolog3
Created at 1 month ago

Monolog 3 support Add remaining member/parameter/return types

Created at 1 month ago

Monolog 3 support Add remaining member/parameter/return types

Created at 1 month ago
create branch
segrax create branch monolog3
Created at 1 month ago
Created at 1 month ago
issue comment
Custom Soldiers Names

This is possible, its similar to this already, except its compiled in and still contains data from a dropped feature

https://github.com/OpenFodder/openfodder/blob/master/Source/Recruits.cpp#L27

Created at 1 month ago
Created at 1 month ago
issue comment
Portable variant of OpenFodder

Although it doesn't tick all the boxes, the latest windows builds are always available at

x64: https://s3.amazonaws.com/openfodder-builds/OpenFodder-x64-Release-latest.zip x86: https://s3.amazonaws.com/openfodder-builds/OpenFodder-x86-Release-latest.zip

They do only include the binary/dlls/ini though - no data or scripts,

As nice as having a config tool would be, I just don't really have the time to dedicate to it anymore.

There was plans many years back to implement something similar in OF on initial startup (as a config menu), including a tool to download the demos and keep the random map scripts up to date.

it just never got anywhere

Created at 2 months ago
issue comment
Unbreak GCC build

apologies! re-added

On Sun, Jan 22, 2023 at 5:18 PM Jan Beich @.***> wrote:

672bb57 https://github.com/OpenFodder/openfodder/commit/672bb57fdf13c1e13d05e0187a2f269632d5b6f1 got lost due to forced push. I can still reproduce with GCC 12.2.0.

— Reply to this email directly, view it on GitHub https://github.com/OpenFodder/openfodder/pull/51#issuecomment-1399413190, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAKECLX2WOOQSPRCBZAXY53WTTGNFANCNFSM4KM6C2WQ . You are receiving this because you modified the open/close state.Message ID: @.***>

Created at 2 months ago

re-add lost include

Created at 2 months ago
closed issue
Generating "Random Game" Level -> Another Window Opens -> Crashes To Desktop

I have a Windows 10 machine with (only) the GOG version of the 1st Cannon Fodder game installed. Running this in OpenFodder works.

Whenever (1) I click on OpenFodder's menu option to play a random game (not just a random level), (2) text appears to indicate all? steps of generating the 1st level of this game have been processed, then (3) an extra small window appears (it appears to be blank with a black background, but it only appears briefly); (4) this new window closes; & (5) OpenFodder crashes to desktop.

Created at 2 months ago
segrax create tag 1.7.0
Created at 2 months ago
issue comment
Random map completing level screen

Done, will be in the next release later today

Created at 2 months ago
closed issue
Random map completing level screen

After beating some random map it shows default ending screen. Would be nice to replace it to regenerating another map instead.

Created at 2 months ago

Random Map / Single Map no longer show the 'Game Won' screen Random now repeats

Created at 2 months ago
issue comment
Generating "Random Game" Level -> Another Window Opens -> Crashes To Desktop

Hi @Krnt2007

Is this still occurring?

Created at 2 months ago
closed issue
Mission 4 Phase 1 of 4 "Beachy Head" bug: random "again" flickering on the screen

I didn't record it, I might do eventually, but it happened when moving from the south coast to the pier as I marked in this map image

If you stand in a certain spot it should be visible enough.

FTR, using GOG's version of Cannon Fodder 1

Created at 2 months ago
issue comment
Mission 4 Phase 1 of 4 "Beachy Head" bug: random "again" flickering on the screen

Fixed, will release 1.7.0 later today

Created at 2 months ago

re-enable console check

Created at 2 months ago